If you are using an old model of SSD, reading and writing speed may decrease if the empty capacity of the SSD is less than 15% of the total. When a bad sector occurs, the stored data may be damaged, and when the broken file is a configuration file of World of Warships, the reading speed will extremely slow down or the data could not be read. In case the hard disk has been used for a long time, platters are consumed and hence, it can cause bad sectors. If you want to resolve fragmentation, please try to defragment your hard disk. As the fragmentation increases, the speed of reading files decreases, causing a problem of delaying reading until the start of the battle. On a hard disk, even one file is distributed and preserved on a platter, so this is called fragmentation. Due to the nature of the device, it is possible to read and write continuous data preserved in the platter at a relatively high speed, but when reading and writing data that are recorded on the platter being scattered, the speed of reading and writing slows down because it takes more time for the arm to move the head. Inside the hard disk, the disk-shaped magnetic disk (platter) rotates at high speed and a device called Head is controlled by the arm to read and write data. If the loading time is extremely long at the beginning of the battle or when you are trying to open the client, the location where the game client is installed (storage) may be the cause of the problem.
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